Today the gang took us to disney studios. The place is really hugeeeeeee!!!!!!!! and they also have an internship programme They showed us clips from tangled.I got to admire their hair animation. SO gonna catch that movie
Monday, October 25, 2010
Hello! ; 6:17 AM
Well been One and a half months An update on my work Been working alot on the brickwall explosion! Now my brick wall explodes much more realistically With controlled static objects, fractured and breakable bjects in specific area to give a more controlled explosion. now my scene has an enviroment of procedural trees need to texture them tho =) looking good and if all goes well it should be completed a week before presentation
Saturday, October 2, 2010
My tree ; 1:24 PM
Well its time to talk about my project. WHat has started off as a project i wanted to destroy the eiffel tower. THen i scaled it down to an l sysytem with chops which i pretty much nailed it in the 1st week it progressed to growing a flower and now after that its going to smash out of a brick wall
How do i do it? Simply use two rbd objects and collide with each other.
Monday, September 27, 2010
Day 24 ; 8:30 AM
WEnt on a field trip to malibu. Walked around a house called the admson house or something like that had a lot of history and was a very very beautiful place. had a great view of the beach too
Day 20 ; 8:28 AM
Today we went to universal studios hollywood. Had a great time and learned some of the special effects technique they used in movies. Went around the studios and saw the sets and props they used for the movies. Well worth the money spent!
Friday, September 17, 2010
Day 18 ; 9:40 AM
Kevin Mack came down and gave us a talk
Kevin Mack is a pioneering Digital Artist and Academy Award winning Visual Effects Supervisor. He received the Oscar for his work on the film "What Dreams May Come". His other film credits include "Percy Jackson and The Olympians: The Lightning Thief", "Speed Racer", "Ghost Rider", "Big Fish", "Fight Club", "A Beautiful Mind", "Vanilla Sky", "How the Grinch Stole Christmas", "Apollo 13" and many more.
The son of Disney artists, Kevin was tutored in art by his parents and their artist friends. At 16, he received a scholarship for drawing classes at Art Center College of Design. At 18, he was the youngest student to be accepted into the college program, where he studied Fine Art, Illustration and Film.
After college, Mack worked in the film industry doing traditional glass matte painting, scenic painting, sculpting, model making, animation, storyboards and set design.
In the mid-eighties, Kevin began experimenting with computers to make his art and music. Recognizing it's potential for film work, he helped pioneer the use of computer graphics for visual effects. In 2007 he received an honorary Doctorate of Science degree from Art Center for his contributions to the field of motion picture visual effects.
Mack's work is the result of ongoing research in a wide range of fields from the mathematics of complexity to neuroscience and human perception. His work in Artificial Life and Rule Based Systems, used on "What Dreams May Come" and "Fight Club", inspired the development of tissue simulation software that is now being used for virtual stem cell research. In 2006, Mack received the title of Honorary Neuroscientist, from UCLA's David Geffen School of Medicine, for his lectures there on perception, visualization and creativity.
Mack's fine art, animation and music document his exploration of infinity, complexity and the nature of reality and consciousness. His work has been exhibited at the Laguna Beach Art Museum, Carnegie Melon University, Siggraph, the Los Angeles Center for Digital Art, Visual Amalgam, the Hive and various LA art shows.
Tuesday, September 14, 2010
Day 15 ; 1:28 PM
Well this is my work so far Waiting for the review on my work
Capture
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